| Level |
KXP |
Swords Total |
TH |
| 1 | 360 | 1 | +3 |
| 2 | 730 | 1 | +6 |
| 3 | 1110 | 1 | +9 |
| 4 | 1500 | 1 | +12 |
| 5 | 1900 | 1 | +15 |
| 6 | 2310 | 1 | +18 |
| 7 | 2730 | 2 | +21 |
| 8 | 3160 | 2 | +24 |
| 9 | 3600 | 2 | +27 |
| 10 | 4050 | 2 | +30 |
| 11 | 4510 | 2 | +33 |
| 12 | 4980 | 2 | +36 |
| 13 | 5460 | 3 | +39 |
| 14 | 5950 | 3 | +42 |
| 15 | 6450 | 3 | +45 |
| 16 | 6960 | 3 | +48 |
| 17 | 7480 | 3 | +51 |
| 18 | 8010 | 3 | +54 |
| 19 | 8550 | 4 | +57 |
| 20 | 9100 | 4 | +60 |
| 21 | 14100 | 4 | +63 |
| 22 | 19100 | 4 | +66 |
| 23 | 24100 | 4 | +69 |
| 24 | 29100 | 4 | +72 |
| 25 | 34100 | 5 | +75 |
| 26 | 39100 | 5 | +78 |
| 27 | 44100 | 5 | +81 |
| 28 | 49100 | 5 | +84 |
| 29 | 54100 | 5 | +87 |
| 30 | 59100 | 5 | +90 |
| 31 | 64100 | 6 | +93 |
| 32 | 69100 | 6 | +96 |
| 33 | 74100 | 6 | +99 |
| 34 | 79100 | 6 | +102 |
| 35 | 84100 | 6 | +105 |
| 36 | 89100 | 6 | +108 |
|
| Requisites: | All 36s, Paragon 18 or
HNCL 27 |
| Alignment: | any |
| HD/level: | &1d100 |
| Weapon Prof.: | 0+level
*3 |
| To Hit Table: | 3xMon |
| Save Table: | 6xMon |
| Reference: | RDM |
| Groups: | Monster, Concordant (x2) |
| Complexity: | CF=5 |
| Gets an X action. Gets all Extra Barbarian Exceptional stats.(-16/*2.5) |
| Gets Chr bonus to AC. SR 10+HD. 10 bonus epic feats including: Three-Weapon Fighting(you juggle a third weapon per set of arms), Automatic Metamagic Capacity(+1 free level of megamagic feats/spell, may take more than once), Metamagic Freedom(stack the same metamagic feat more than once) |
| Has access to following swords (see below): |
| You know all skills and have LVL+3 ranks in all skills. |
| Level N (each level) ¶: +2 Str, Dex, Con, Int, Wis, and Chr. You can't trade these stats away. |
| Level 1: +9V actions (effectively x10 movement rate.) |
| Level 1: 1X: Wish. |
| Level 1: DR 15*LVL/cursed and +3*LVL. |
| Level 1: Regenerate 10*LVL/s. |
| Level 1: Immune to cold and fire (spreads). |
| Level 1: Opponents suffer -2*LVL to armor class; TH; checks (ability checks, caster level checks, skill checks, turning checks); damage; DC’s (for any special abilities, spell-like abilities, spells); initiative; saves, SR and turn resistance. (no save) |
| Level 1: +6*LVL to armor class; TH; checks (ability checks, caster level checks, skill checks, turning checks); damage; DC’s (for any special abilities, spell-like abilities, spells); initiative; saves, SR and turn resistance. |
| Weapon |
Size -M |
Critical |
Notes |
| Dark Nemesis |
special |
special |
Copy any weapon in the room, 1X: Summon greatest foe faced by an opponent (for 13 rds) |
| Godsend +100/+100 |
10d10 |
19+/x10 |
You get +LVL d20 / Multiplier of target on dmg. On crit, lower Multiplier & summon DL CCL Quintessence Elemental. |
| Steel Hydra +88/+88 |
1d8 |
19+/x2 |
Everdancing, Sonicburst, doubles # of attacks with this weapon. On crit, steal one attack from opponent. |
| The Sword Of A Thousand Names +158/+158 |
1d8 |
19+/x2 |
0, spend N weapon plusses. 1/s: +N*1000 XPV in weapon flags. |
| The Undersword -50/-50 |
n/a |
20/x10 |
Everdancing, touch AC to hit, deals permanent dmg, ignore DR and crit immunity. 1N, 1/opponent: nullify strongest weapon ability of opponent. |
| The Were-Sword +75/+75 |
1d8 |
19+/x2 |
By day: AC |20+LVL|, fireshield (untyped) 50%, 1N, sacrifice N attacks: parry N attacks.
By night: autohit except on a “1”, vampiric regen 50%, 1N, sacrifice N hps: +N dmg.
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